Monday, 1 September 2008

Painting Tutorial: Dark Angels markings, part 2: the Chapter Symbol

Here's how I paint the Dark Angels chapter symbol on my models. I never thought I would be able to pull it off, but when I look at my finished models I think they look pretty damn good.

My usual painting disclaimer: Please note that this tutorial is about painting an army, not winning painting competitions. I'm not even close to a Golden Daemon standard miniatures painter, and neither do I aspire to be one. The important thing for me with my miniatures is that they look good on the table, and that means they only have to look good at arms length.

Dark Angels chapter symbol, step by step:
  1. Paint a cross
  2. Turn the cross into a sword
  3. Paint the basic shapes of the wings
  4. Fill in with white and clean up
  5. Finish the wings
  6. Clean up

As usual, a note on brushes and paints. Unless otherwise noted, all paints and brushes used in this tutorial are from Citadel/Games Workshop. You are, of course, free to use whatever painting supplies you like, but it's worth mentioning for the purpose of brush size, for instance.

Now, it's time to turn a green space marine into a Dark Angel!

1. Paint a cross

To begin with, I paint a thin cross. This will become the sword. Not completely straight? Never mind! It'll look great when it's finished!

Chapter symbol

For steps 1-3 I use thinned down Dheneb Stone, as it gives better coverage than Skull White.

2. Turn the cross into a sword

Now I flesh out the cross and turn it into a sword of sorts.

Chapter symbol

3. Paint the basic shapes of the wings

Now I paint the contours of the wings. Here's how I do it, step by step:

Chapter symbol

Chapter symbol

Chapter symbol

Chapter symbol

Now, I just mirror the design on the other side for the left wing:

Chapter symbol

When this is done, I fill in the wings with Dheneb Stone.

Chapter symbol

4. Fill in with white and clean up

Now it's time to fill in the entire design with Skull White. Skull White really needs to be thinned down, so I mix in plenty with water and paint several coats. It's important to let each coat dry before applying the next.

After the white paint is completely dry, I clean up the edges a bit with Orkhide Shade.

Chapter symbol

5. Finish the wings

To get the "feathers", I just paint Orkhide Shade over the Skull White, starting in the middle.

Chapter symbol

Two more strokes with Orkhide Shade finishes off the right wing.

Chapter symbol

Then I just do the same thing with the left wing, and I'm almost done!

Chapter symbol

6. Clean up

If I need it, I finish up with some more Skull White and Orkhide Shade to clean up the design. But, as I keep reminding you (and myself!), it doesn't have to be perfect!

Right! The anonymous green space marine from the first two tutorials is now a proper Dark Angel!

Done

Done

As always, thanks for reading.

If you like or dislike this article, please leave a comment and let me know!

You can also e-mail me at stitch [at] roll2dice [dot] com.

/Stitch

3 comments:

Zaza said...

Very nice blog, have subscribed already after having just read through everything.

Your tutorials are explained well and with helpful and easy to follow pictures.

I was wondering what your initial thoughts were on the upcoming C:SM and how it compares to the current C:DA?

Stitch said...

Thanks for the positive feedback, zaza!

We have just received our pre-release copy of the new C:SM in our store, but I haven't had time to really study it yet.

Initially, though, I have to say it looks really sweet! There are some cool toys in there that aren't in the DA codex, such as the new LR Redeemer and Razorbacks with assault cannons.

We've also got both the Drop Pod and the Scout Biker and they are awesome!

Check out my october update for more comments on the new codex and models!

Again, thanks for reading and thanks for leaving feedback!

Spaced said...

Superb detailing,this will help my new Dark Angels army!
I would have tried each feather separately rather than filling gaps.
I'll post a pick as soon as I have a finished model.
Many thanks!
John